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1.
Advanced Robotics ; 37(8):510-517, 2023.
Article in English | Academic Search Complete | ID: covidwho-2300198

ABSTRACT

Due to the COVID-19 pandemic, many robot competitions have been canceled in the past years. To address this problem, we proposed a cloud-based VR platform for the crowdsourcing of embodied human-robot interactions. However, this system only suggested the feasibility of the competition application, and actual competitions had not yet been held and implemented. Therefore, through demonstration experiments in the RoboCup Asia Pacific (RCAP) conducted in a hybrid format with on-site and remote participation, we evaluated the usefulness of using cloud computing on AWS from whether the latency time causes problems in human-robot interaction in a virtual reality environment. [ FROM AUTHOR] Copyright of Advanced Robotics is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full . (Copyright applies to all s.)

2.
Advanced Robotics ; : 1-8, 2022.
Article in English | Academic Search Complete | ID: covidwho-2134070

ABSTRACT

Due to the COVID-19 pandemic, many robot competitions have been canceled in the past years. To address this problem, we proposed a cloud-based VR platform for the crowdsourcing of embodied human-robot interactions. However, this system only suggested the feasibility of the competition application, and actual competitions had not yet been held and implemented. Therefore, through demonstration experiments in the RoboCup Asia Pacific (RCAP) conducted in a hybrid format with on-site and remote participation, we evaluated the usefulness of using cloud computing on AWS from whether the latency time causes problems in human-robot interaction in a virtual reality environment. [ FROM AUTHOR]

3.
Advanced Robotics ; : 1-7, 2021.
Article in English | Academic Search Complete | ID: covidwho-1238085

ABSTRACT

The COVID-19 pandemic has made it difficult to conduct research involving human-robot interactions (HRIs). As a result, many robot competitions have been canceled in the past year. To address this problem, we propose a cloud-based VR platform for the crowdsourcing of embodied cognition with multiple human users and a virtual robot. The feasibility of the platform is evaluated from the latency of the interactive events and the motions of avatars, based on the number of users logging in to the VR scene and the distance between the local and server environments. We also discuss the feasibility of our system when dealing with large-scale datasets in embodied HRI experiments. [ABSTRACT FROM AUTHOR] Copyright of Advanced Robotics is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)

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